Game Design HA 2023

Course Available in: Sao Paulo, Brazil

Engineering & Video Game Design

This class offers an introduction to computer science and design thinking through the lens of video game design. Students will learn the fundamentals of software engineering and user experience design by analyzing, designing, building, and testing video games. By applying design thinking strategies to video game design and development, students learn to think critically about how complex systems work. They will complete both individual and group assignments ranging from visual programming, prototyping and testing, storytelling, web development, and critical thinking exercises. The class capstone has students designing, coding, and deploying a video game using the Pico8 system. Students will also learn communication skills through group projects, presentations, and the development of an online portfolio.

Calendar:
January 16 – 27, 2023 (Monday to Friday)

Schedule:
From 9:00 am to 3:30 pm

Location:
In-person in your country

Geoffrey Morris

MS, Stanford University & 10x Management

Geoffrey has been working with Eduexplora since 2016, leading seminars in Logic and
Problem Solving and Video Game Design. As an instructor with the Stanford Pre-Collegiate
Studies program and the Stanford Honors Academies, he has worked with talented students
around the world to enrich their learning experience and prepare them for academic careers
in the arts and sciences. Geoffrey also helps startups turn ideas into products through
usability research and rapid prototyping techniques. He has a master’s degree from
Stanford University. In Geoffrey’s free time, he volunteers at the Pacific Pinball Museum
(PPM) restoring vintage and contemporary pinball machines and assists with PPM events.